Once again, the itch of developing my own game has struck out of nowhere. I knew I wanted to start a project that I knew I could finish, and decided it would be the perfect time for a self imposed game jam. […]
Creating interesting dungeons can pose a handful of questions, and can be difficult for a first time game master to design themselves. Below I outline a handful of the ways that I approach dungeon design to keep my players engaged and to […]
When I first started creating my own adventures, the most daunting thing for me was creating my own maps. When I play in person, I use a simple square grid mat with markers to draw it out, fill in the blanks with […]
We’ve all been there before. Your first game night ever, a new group you’ve never sat down with before, or maybe it’s been many years and the idea of roleplaying a character is daunting. No matter what it is, everyone’s struggled at […]
As a game master, have you ever thought about turning some of your homebrew content into a published, stand alone module? I know I had that thought. I was creating dungeons and layouts for one-shot adventures, and figured someone else may find […]